Learning Swift Building Apps For Macos Ios And Beyond Pdf

  • Get this from a library! Learning Swift: building apps for macOS, iOS, and beyond. Jon Manning; Paris Buttfield-Addison; Tim Nugent - Get valuable hands-on experience with Swift 3, the latest version of Apple’s programming language. With this practical guide, skilled programmers with little or no knowledge of Apple development will.
  • EBook Details: Paperback: 513 pages Publisher: WOW! EBook; 2nd edition (February 25, 2017) Language: English ISBN-10: ISBN-13: 9065 eBook Description: Learning Swift 3: Building Apps for OS X, iOS, and Beyond.

Category: Computer Science Learning Swift: Building Apps for macOS, iOS, and Beyond, 2 edition free ebook download.

Developers are doing
great things with Swift.

Swift is a fast and efficient language that provides real-time feedback and can be seamlessly incorporated into existing Objective-C code. So developers are able to write safer, more reliable code, save time, and create even richer app experiences.

Great apps
built using Swift.

More and more developers are incorporating Swift code into their apps. And some are even building all-new apps entirely in Swift.

Building

Better performance
equals better apps.

Swift apps more than live up to the name. For instance, a common search algorithm completes much faster using Swift.

10,000 integers found in a graph
using depth-first search algorithm*

Educators are adding Swift
to their curriculum.

Developers aren’t the only ones who’ve noticed the potential of Swift. Universities and academic institutions are teaching Swift in their computer programming courses and offering free courses on iTunes U. Which means the transition from introductory coding to professional programming has never been easier.

Colleges and universities that are incorporating Swift into their courses

  • Aberystwyth University
  • Borough of Manhattan
    Community College
  • California Polytechnic State University
  • Central Piedmont Community College
  • Foothill College
  • Full Sail University
  • Houston Community College System
  • Ingésup
  • Lawson State Community College
  • Mesa Community College
  • Northwest Kansas Technical College
  • Plymouth University
  • RMIT University
  • Southern Methodist University
  • Stanford University
  • Technical University of Munich
  • Tecnológico de Monterrey
  • University of California, Santa Cruz

Swift is everywhere.
And now it’s open for everyone.

Swift is free and open source, and it’s available to a wide audience of developers, educators, and students under the Apache 2.0 open source license. We’re providing binaries for macOS and Linux that can compile code for iOS, macOS, watchOS, tvOS, and Linux. And to help Swift grow into an even more powerful language, we created a community where users can contribute directly to the Swift source code.

Get started with Swift.

The Definitive Book

Download The Swift Programming Language from the Apple Books Store free. Learn how Swift makes programming easier, more flexible, and more fun.

Download the free book

Xcode

Xcode is the Mac app used to build every other Mac app and every iOS app, too. It has all the tools you need to create an amazing app experience. And it’s available as a free download from the Mac App Store.

Download Xcode from the
Mac App StoreFile

Developer Website

Get detailed technical information and an advanced overview of Swift. Check out the developer blog and stay up to date on the latest news. And enjoy free access to great resources like guides, videos, and sample code.

Learn more

Hacking with macOS teaches you Swift and macOS frameworks through real-world AppKit and SwiftUI projects. The book includes the same comprehensive Swift introduction as Hacking with Swift, but is also packed with hints and tips that help you transfer your existing iOS skills to macOS painlessly.

Hacking with macOS includes 18 AppKit projects, plus three more SwiftUI projects, helping you make the most of this powerful platform.

Project 1: Storm Viewer

Get started coding in Swift by making an image viewer app and learning key user interface components: windows, table views, images, and split view controllers.

Project 2: Cows and Bulls

Build on your NSTableView knowledge by adding a second column, while also learning about random numbers, text input and validation, and push buttons.

Project 3: Social media

Return to project 1 and add a toolbar button so that users can share their selected picture using Mail, Messages, AirDrop, and more – it's easier than you think!

Project 4: Grid Browser

Power up your web browsing experience by viewing more than one site at a time, all thanks to NSStackView and the WebKit framework. Bonus: add controls to the Touch Bar!

Project 5: Capital Cities

The MapKit framework lets us draw maps at any resolution, then drop pins where we want it – it's perfect for a fun game about capital cities of the world!

Project 6: Auto Layout

Your macOS apps need to be able to resize themselves to fit your users' needs, and Auto Layout can make that happen – you specify the rules, and it does the rest.

Project 7: Photo Memories

Meet NSCollectionView for the first time, then add drag and drop image support so users can create watermarked home videos from their favorite images.

Project 8: Odd One Out

Learn how NSGridView lets you space user interface controls evenly on your screen, then use it to build a picture-matching game with some special effects!

Project 9: Grand Central Dispatch

GCD is a powerful framework that lets you schedule work at different times and on different threads, and this technique project gives you all you need to know.

Project 10: WeatherBar

Learning Swift Building Apps For Macos Ios And Beyond Pdf Download

See how easy it is to place your app's icon and menu right in the macOS status bar, then build an app to display your local weather using JSON and GCD.

Project 11: Bubble Trouble

SpriteKit has physics built right in, so this project sees you creating a physics-based bubble popping game with timers, sound effects, and more.

Project 12: Animation

Animation on macOS isn't easy, but it is powerful. In this project we build an animation sandbox to help you find ways to bring your user interface to life.

Project 13: Screenable

NSDocument brings with it great features like versioning, autosave, and more, and this project combines it with Core Graphics to build a screenshot-editing app.

Project 14: Shooting Gallery

Build a fast-paced SpriteKit shooting gallery game that brings together animations, new level support, custom mouse cursor, and keyboard input.

Project 15: UndoManager

Learning Swift Building Apps For Macos Ios And Beyond Pdf Mac

Go back to project 12 and learn how you can add support for undo and redo using Cocoa's powerful UndoManager class and only a few extra lines of code.

Project 16: Bookworm

Use bindings to design an app that tracks the books you've read, their authors and your star rating, all while writing fewer than 20 lines of code. No, really!

Project 17: Match Three

Take your SpriteKit knowledge further by building a colorful ball-matching game, while also trying out shape nodes and particle emitters for the first time.

Learning Swift Building Apps For Macos Ios And Beyond 3rd Edition Pdf

Project 18: Bindings

Practice your skill with Cocoa bindings by building a Fahrenheit to Celsius temperature converter, all powered by key-value coding and key-value observing.

While building projects, you'll learn all this and more:

Learning Swift Building Apps For Macos Ios And Beyond Pdf Download

  • How Cocoa on macOS differs from Cocoa Touch on iOS. (Note: if you're not interested in iOS, don't worry – you don't need any iOS experience to follow along, and the iOS parts are kept to a minimum!)
  • Creating advanced user interfaces with NSTableView, NSCollectionView, NSStackView, NSSplitView, and the all-new NSGridView.
  • How to build powerful, flexible layouts using SwiftUI.
  • How to build apps that look great in multi-window and tabbed user environments.
  • Designing your apps with powerful native components such as NSButton, NSTextView, NSSegmentedControl, NSImageView, and more.
  • Working with the filesystem, and using system services such as sharing and drag and drop.
  • Customizing your app's user interface so it looks great in both light and dark mode.
  • Designing interfaces with and without storyboards, plus Auto Layout, alerts, modals, and sheets.
  • Handling mouse and keyboard events, animation, concurrency, and more.

Learning Swift Building Apps For Macos Ios And Beyond Pdf Windows 10

Hacking with macOS follows the same approach I used with Hacking with Swift: small, standalone projects that teach individual techniques starting from scratch, so you end up with a huge library of finished projects you can develop further or use as the base for something entirely new.