Ld Library Not Found For Error Macos

Hi!
My program exists with the error
ld returned 1 exit status
and complains about the missing lib -lcrt1.10.5.o
+Command /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1+
I am using my own macbook (macos 10.6.3) with XCode (3.2.2) and everything works fine. But if i am copying my project to my worksplace station (macos 10.5.8) with XCode 10.5.8 - this error appears.
This error is happening the first time. I could, without any problems copy my project to the workplace mac. The only thing (i think) i was adjusting was the stuff about the deployment OS.
any ideas?
alex
  1. Save the project, compile it for macOS 64-bit. Can't compile. Missing library. dccosx64 Error E2597 ld: file not found: /usr/lib/libobjc.dylib. Also it tries to use a non-existing directory called Imports. Both were fixed in the Beta version. What happened? Can you compile an empty form project to macOS 64-bit???
  2. This was a build that had been working in the past. Here's output from the link stage. I've included linker output and the relevant portions from the.pro file. Linking is reporting ld: library not found for -lssl I added -L/usr/lib to the.pro.
Ld Library Not Found For Error Macos

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